![]() Walk in the Park - This main quest sees the Sole Survivor defend Far Harbor from an attack by hostile creatures and travel to Acadia with Old Longfellow as guide.Turn Back the Fog - After completing Rite of Passage, the Sole Survivor can clear Echo Lake Lumber for Small Bertha.The Great Hunt - After completing the Hull Breach quest series, the Sole Survivor can help the Mariner hunt a mythical beast.The Changing Tide - The second of two overarching Far Harbor/Harbormen faction quests.Safe Passage - The Sole Survivor can repair fog condensers for Captain Avery.Rite of Passage - After completing Living on the Edge by helping a couple of citizens, the Sole Survivor can undergo an ancient ritual to earn the respect of the harbormen, as suggested by Teddy Wright.Living on the Edge - The first of two overarching Far Harbor/Harbormen faction quests.Hull Breach - The Sole Survivor can help the Mariner upgrade the wall protecting Far Harbor from land attacks through this series of three quests.Far From Home - This main quest will be marked as completed once the Sole Survivor arrives at Far Harbor.Blood Tide - The Sole Survivor can exact vengeance for Cassie Dalton.Lucky Eddy - Given by Allen Lee for completing The Way Life Should Be by informing Far Harbor of DiMA's secret.Legend of the Harbor - Given by the Mariner for completing The Great Hunt.Rescue diver suit - Given by Captain Avery for completing The Changing Tide.The Captain's Hat and The Captain's Feast - Given by Teddy Wright for completing Rite of Passage.Defender's Harpoon Gun - Given by the Mariner for completing Hull Breach 3.Bloodletter - Given by Cassie Dalton for completing Blood Tide.Admiral's Friend and The Fish Catcher - Sold by Allen Lee. ![]() Consultation note - In the Bait Shop, on Teddy Wright's desk. ![]()
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